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NPC Generator

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Lvl.
-
Ability Scores
Seed

Advanced [show]


Emmeline Holton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears just a brown suit. She has a long black ponytail with little hanging trinkets. She has gleaming, smiling green eyes.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She is lazy and tries to find solutions quickly.

History: Born in the south her family was never financially stable. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: Lazy. Bonds: Job, Poor, Adventurer, Family. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Emmeline Holton, Female Human Warrior 8
Medium (4'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 110 pp.


Social Check DCs


Tarhun Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Dyer. His black crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He struck the Dyer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Rich. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Tarhun Fharngnarthnost, Male Dragonborn Bard 12
Medium (6'8") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 53 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 9 (-1)18 (+4)
Skills Insight +3, Investigation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Rhodochrosite (13 gp). Hematite (13 gp). Emerald (900 gp). Blue star sapphire (900 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Persistence. Flaws: Insane, Antagonistic, Mundane, Racist. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Gilbert Warwick, Male Human Fighter 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)18 (+4) 17 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp.


Social Check DCs


Galiena Oakley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. Her eyes are a pleasant brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her mother raised her in a mountain cabin. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Sage

Voice: American accent

Attributes [hide]

Galiena Oakley, Female Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 4 (-3)12 (+1) 6 (-2)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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