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NPC Generator

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Advanced [show]


Druuk Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: Druuk was born the youngest of three triplets. He moved out east to avoid the crime he committed. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and expand his business

Ideals: Artistic. Flaws: Addict. Bonds: Family, Criminal record, Job. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Druuk Snowdon, Male Half-Orc Aristocrat 10
Medium (6'4") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 230 pp. Gold music box (4000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white shirt with thin tan vertical stripes and yellow pants. She keeps her auburn hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Gifted from a young age, Thea studied abroad. After coming to the age of reason, Thea took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Criminal record, Rich. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Thea Wildheart, Female Halfling Paladin 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Mijira Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a black suit, violet shirt, and pastel tie. Her green crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Mijira Hshhsstoroth, Female Dragonborn Wizard 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. Azurite (8 gp).


Social Check DCs


Jane Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has a moderate pudge and is not very fit. She keeps her red hair in a flapper bob. This blue eyed westerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born several months after her mother was called into army service. When Jane reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Impulsive. Bonds: Immigrant, Military, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Jane Watson, Female Human Bard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs

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