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NPC Generator

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Advanced [show]


Rieta Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a faded coat and loose pants complete with deerstalker hat. Her whole body is exceptionally muscular. She has dyed her greying red hair a little too much giving a sharp red color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As long as the job gets done she does not care how it got done.

History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Rieta Ennui, Female Tiefling Adept 4
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Sumnes Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has a moderate pudge and is not very fit. She has wavy auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Guardian, Mentor. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Sumnes Mellerelel, Female Elf Paladin 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 2 (-4)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Banded agate (6 gp). Coral (60 gp). Blue quartz (6 gp). 3 Thunderstones.


Social Check DCs


Rohesia Hastings, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her amber eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Rohesia Hastings, Female Human Warlock 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to cover his moderate length lavender fur. His eyes are copper and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Drifting is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Blacksmith, Drifting learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Drifting took refuge in the ruined castle and found the beat up club and armor he uses now. He hasn't been sleeping well lately.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Family, Nature, Enemies. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Drifting Candle, Male Tabaxi Warrior 8
Medium (5'1") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)18 (+4) 12 (+1)19 (+4)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Gnoll, Celestial
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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