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NPC Generator

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Advanced [show]


Naeris Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: Naeris hails from a village terrorized by drow. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son.

Ideals: Fighting, Athletic, Optimist, Philantrophist. Bonds: Enemies, Family. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Naeris Gyula, Male Half-Elf Barbarian 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 18 (+4)5 (-3)
Skills Athletics +5
Senses Passive Perception 14
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Brown-green garnet (60 gp). Onyx (70 gp). Golden yellow topaz (700 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gilthur Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilthur grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilthur. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Bonds: Poor, Military, Immigrant, Criminal record. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Gilthur Helcral, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a brown wide-brimmed hat and brown clothes. His right hand appears badly burned and disfigured. He wears his lavender fur down. His fierce green eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Slaad in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Bonds: Criminal record, Slave, Adventurer, Nature, Rich. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Sun Shore, Male Tabaxi Barbarian 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +7, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 110 gp.


Social Check DCs


Susannah Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is chestnut. Her eyes are a pleasant green.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Susannah hails from a village terrorized by drow. In her 13th year, her parents were killed by a drow raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against drow

Ideals: Fighting, Athletic, Philantrophist. Bonds: Enemies. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Susannah Selevarun, Female Half-Elf Bard 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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