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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gormogord Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries a battered dagger and tarnished axe as well. He keeps his long brown hair kept up in a rat tail. His eyes are likewise gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Criminal record, Slave, Job. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Gormogord Whispermouse, Male Halfling Monk 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a simple brown robe with black stripes complete with hood. He has done his best to style his lavender fur to look like a famous performer. He wears large thick round spectacles.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: He was born in the east. Shifting was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and half-elven compassion

Ideals: Optimist. Flaws: Racist, Selfish. Bonds: Immigrant, Slave. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Shifting Grass, Male Tabaxi Monk 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a pastel and violet robe with the hood down. His gray fur, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Emerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Disciplined, Professionalism. Bonds: Mentor, In love. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Emerald Grass, Male Tabaxi Warrior 6
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long white ponytail with little hanging trinkets. Her eyes are violet and she is always smoking a pipe.

Personality: Shautha speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She comes from a rich northern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent father; and doesn't want to be a architect and was forced into it by her family

Ideals: Impeccable, Joker. Bonds: Rich, Family. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Shautha Fidget, Female Half-Orc Bard 3
Medium (5'7") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs

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