Tricking Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a pastel and yellow robe with the hood down. Her orange fur is braided into rings. Her fierce blue eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She plays an instrument quite well.
History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Passionate, Artistic, Fighting. Flaws: Insane. Bonds: Adventurer. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Sardonyx (40 gp).
Stannor Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Stannor was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Ideals: Disciplined, Logical. Bonds: Religious, Enemies. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 65 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 190 pp.
Flogg Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large white mantle and cape that has been intricately interwoven into his black robe. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Server. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: To pay off his debts; and to share knowledge with the world
Ideals: Impeccable, Logical, Gifted. Bonds: Job, Debt. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 19 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Dazzazn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears green leather gloves, a green jacket, and tight pants. His blue crest is knotted and matted. His gold eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Shy. Bonds: Military. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 13 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Gold music box (4000 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Finely wrought small gold bracelet (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


