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NPC Generator

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Advanced [show]


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His beige fur is still thick. He is baby faced.

Personality: Eccentric and domineering, Dagger will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Entrepeneur, Extrovert, Artistic. Flaws: Secretive. Bonds: Rich. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Dagger In the Storm, Male Tabaxi Wizard 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 700 gp. Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tanglar Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He became a Junk Dealer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict, Mundane, Lazy. Bonds: Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Tanglar Darby, Male Half-Orc Rogue 12
Medium (5'1") Half-Orc, Lawful Good (CR 12)
Armor Class 8
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)8 (-1) 8 (-1)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 200 pp. Iolite (40 gp). Moss agate (9 gp). Blue quartz (9 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp). Chalcedony (40 gp). Peridot (40 gp).


Social Check DCs


Oda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long auburn hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with poetry.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk

Ideals: Fighting, Artistic. Bonds: Nature, Adventurer, Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Oda Sympony, Female Gnome Warrior 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Bardryn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey shirt with thin tan vertical stripes and yellow pants. Her hair, while still mostly auburn, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Navigator, her mother struggled to pay the bills. When Bardryn reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Poor, Military. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Bardryn Torunn, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Red-brown spinel (60 gp).


Social Check DCs

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