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NPC Generator

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Advanced [show]


Karg Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He has shaved his head bald. His eyes are green and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: Karg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Secretive, Addict. Bonds: Poor. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Karg Hampton, Male Half-Orc Ranger 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Azurite (10 gp). Azurite (10 gp). Alexandrite (500 gp). Alexandrite (500 gp).


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Assassin, he is not a threatening figure. He has styled his golden hair well, parting it to the right. His eyes are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. As a young adult he joined a group advocating for an improvement in Halfling conditions. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: Sabotage a competitor; and tiefling compassion

Flaws: Antagonistic, Impulsive, Racist. Bonds: Job, Poor. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Tod Jamjar, Male Halfling Rogue 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 9
Hit Points 7 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Meriele Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. She has moderate length chestnut hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. Flattery will make her almost putty in your hands.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Meriele was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Meriele's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC; and she has a crush on the local bather

Ideals: Justice. Flaws: Addict, Selfish, Antagonistic. Bonds: Poor. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Meriele Dalanthan, Female Elf Bard 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Auran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her long blonde hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Guard business at a young age. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She struck the Guard job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a strong sense of loyalty to gnomish people

Ideals: Extrovert. Flaws: Racist. Bonds: Enemies, Job. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Bendoo Gentry, Female Half-Orc Monk 14
Medium (5'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 7 (-2)16 (+3)
Skills Perception +3, Performance +8
Senses Passive Perception 18
Languages Common, Orc, Draconic, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (70 gp). Gold cup set with emeralds (9000 gp). Solid gold idol (800 gp). A delicate silver chain set with a tourmaline (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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