Umpen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. Umpen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Umpen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Greedy. Bonds: Immigrant, Criminal record, Enemies. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Aquamarine (300 gp). Eye agate (8 gp). 1 Minor magic item.
Râsh Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His clothes are grease stained in places. He has dyed his greying silver hair a little too much giving a sharp silver color. This gray eyed northerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.
History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 300 pp. Jasper (40 gp). Black pearl (500 gp). White opal (1100 gp). Rose (40 gp). Obsidian (6 gp). Rich purple corundum (1100 gp). Aquamarine (500 gp). Jet (150 gp). Pink diamond (5000 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Jade (150 gp). Zircon (40 gp). Deep green spinel (150 gp). Citrine (40 gp). 1 Medium magic item.
Gormogord Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. With bright chestnut hair and a scraggly beard. His gray eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is a bit of a kleptomaniac
Flaws: PTSD, Greedy. Bonds: Job, Rich, Criminal record. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 47 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2600 gp. Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.
Uthemar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a wizard, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 3000 cp. Red garnet (160 gp).
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