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NPC Generator

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Advanced [show]


Matilda Stanford, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is lengthy. Her violet eyes are passionate and lively.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a Glassblower soon after.

Motivation: To be a Knight again.

Ideals: Impeccable, Optimist. Flaws: PTSD. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Matilda Stanford, Female Human Druid 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Jet (90 gp).


Social Check DCs


Lorilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lorilla took refuge in the ruined castle and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Military, Nature, Adventurer. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Lorilla Reese, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Violet garnet (300 gp).


Social Check DCs


Ivellios Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is silver and curly. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Gifted, Impeccable. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Ivellios Casilltenirra, Male Elf Fighter 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberk Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of lances on his belt, each one with a ruby on the hilt. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Eberk wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Eberk was left his mother's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To get a good night's sleep.

Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Nature, Military. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Eberk Rubyeye, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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