Ilde Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her auburn hair is knotted and matted. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a pair of adventurers, Ilde grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 280 gp.
Elegant Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'10". She dresses like a well dressed Layabout does, and her gloved hand is found clutching a crossbow. She wears her black fur down. Her eyes are blue and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Job, Religious. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Artin Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is renowned for her bright grey dresses and hats. She has shaved her head bald. Her eyes are likewise hazel.
Personality: Artin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: When she was but 4 years old her parents immigrated from the east. Artin was born on a far eastern island where she grew up under the tutelage of her father, an expert Adventurer. She now spends her time doing works of charity.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Artistic, Philantrophist. Bonds: Immigrant, Criminal record. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 5 (-3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
Qemuel Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. His white eyes peer out from beneath his broad green hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Performer, Qemuel learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to get laid; and he is unsatisfied with his job
Ideals: Joker, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 67 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp. Banded agate (9 gp). Moonstone (30 gp). Obsidian (9 gp). Sardonyx (30 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


