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NPC Generator

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Advanced [show]


Ur-Lisak Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. His blonde hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He inherited the family business which he has now maintained for 13 years.

Motivation: To unite with his brother; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Ur-Lisak Denholm, Male Half-Orc Rogue 3
Medium (5'3") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long blue pants that bunch up around his shoes, and carries monstrous two handed axes. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Professionalism, Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Job. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Bertram Eastoft, Male Human Druid 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: Eye agate (4 gp). Moonstone (70 gp). Brown-green garnet (40 gp). Silver pearl (40 gp). Citrine (70 gp). Black star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Erky Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Layabout. His red hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and expand his business

Flaws: Addict. Bonds: Job, Adventurer, Mentor, Religious. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Erky Nopenstallen, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Ahlyssa Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.

Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She became a Mercenary soon after.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Bonds: Job, Nature, Rich, Criminal record. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahlyssa Cooper, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)18 (+4) 13 (+1)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Violet garnet (700 gp).


Social Check DCs

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