Sora Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars. Her bronze crest is thinning but still full. Her fierce red eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across
History: She was born at the edge of vast island. After coming to the age of reason, Sora took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Criminal record, Nature. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'5" and is dressed in a clean blue cloak covering his clean studded leather. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Gerbo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the east to a Miner, Gerbo learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He has achieved small success as a Miner.
Motivation: To be a Shepherd again; and he desires power and/or immortality
Ideals: Opinionated, Artistic. Bonds: Family, Job, Adventurer. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 180 gp. Deep blue spinel (200 gp).
Avelina Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright yellow dresses and hats. She wears her hair in dreadlocks. She is baby faced.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Gifted from a young age, Avelina studied abroad. She moved out east to avoid the crime she committed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Locksmith again; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Job, Criminal record. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp.
Spring Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gray fur is kept up in a ponytail inside a top hat. His green eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Spring was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Spring's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Spring and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 96 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: Deep blue spinel (1400 gp). Malachite (5 gp). Carnelian (60 gp). Deep green spinel (90 gp). Black opal (500 gp). Fiery yellow corundum (500 gp). Zircon (60 gp). Red garnet (90 gp). Rose (60 gp). Azurite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!


