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NPC Generator

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Advanced [show]


Hadarai Holimion, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He prefers to wear flannel. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Adventurer, Immigrant, Nature. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Hadarai Holimion, Male Elf Adept 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1600 sp.


Social Check DCs


Moon Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries with her a set of ceremonial daggers on her belt, each one with a topaz on the hilt. Her white fur is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the north to a Armorer, Moon learned a great deal about her mother's area of expertise. Moon liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Moon Paws, Female Tabaxi Ranger 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kansif Harlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears white trousers with grey and green striped suspenders. She wears various colorful collared shirts. Her moppish silver hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments

History: She was raised in a island tribe. Kansif liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content.

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Kansif Harlow, Female Half-Orc Fighter 4
Medium (5'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Rose (60 gp). Lapis lazuli (13 gp). Aquamarine (500 gp).


Social Check DCs


Thea High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries a battered shortspear and tarnished quarterstaff as well. She wears her hair in dreadlocks. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Thea was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Thea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Bonds: Religious, Adventurer, Poor. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Thea High-hill, Female Halfling Wizard 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)5 (-3)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Aquamarine (500 gp). Hematite (16 gp). 1 Everburning torch. 2 Thunderstones. 1 Everburning torch. 2 Smokesticks.


Social Check DCs

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