Sora Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red crest is heavily combed to the left. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's in love; and she would like to get married and retire
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Mentor, Has a crush. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 7000 cp.
Purah Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears green leather gloves, a green jacket, and tight pants, and a wedding ring on her left hand. Her hair is short and brown. She is baby faced.
Personality: A deeply religious woman she believes everything happens for a reason. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wishes to resurrect an old love; and seeks redemption
Ideals: Fighting. Flaws: Disease. Bonds: In love, Religious, Criminal record. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 43 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2800 gp.
Quillathe Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is kept up in a ponytail inside a broad hat. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Quillathe will drive conversation. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Retire the richest woman in the east; and she has money and likes to spend it
Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Addict. Bonds: Rich. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bernard Marston, Male Human [Permalink]
Personal [hide]
Description: A 5'7" western man, he very much looks the part of a Barkeep. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Spice Merchant, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Insomniac. Bonds: Job, Guardian, Poor. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Amber (150 gp).
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