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NPC Generator

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Advanced [show]


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a white suit, brown shirt, and tan tie and is in decent physical shape. His golden hair is kept up in a ponytail inside a deerstalker hat. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Depressed. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Hamil TellPenny, Male Halfling Druid 12
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 3000 gp. Tiger eye turquoise (6 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Creega Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple violet line shooting up and back down. She has a slight overbite and is overall scrawny. Her red hair is knotted and matted. She has green eyes and a black hat with a violet feather.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Mayor, her father struggled to pay the bills. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.

Motivation: She feels that her past leaves her morally obligated to help; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Gifted. Bonds: Poor, Slave. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Creega Charlton, Female Half-Orc Barbarian 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 10 (+0)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Neega Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black tunic with grey highlights, and long tan pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her hair is long and auburn with streaks of black, and is pulled back with small black clips. She has green eyes.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Neega hails from a village terrorized by drow. She moved from fad to fad and when she turned 15 she discovered dancing. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Neega Tindall, Female Half-Orc Adept 7
Medium (4'7") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 5 (-3)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 pp. Golden pearl (70 gp). Golden yellow topaz (600 gp).


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Body Guard does. He has wavy gold crest. His gold eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Priest, who enjoyed hunting, Zedaar was taken on many hunting expeditions. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Flaws: Insomniac. Bonds: Job, Adventurer, Nature, Rich. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zedaar Norixius, Male Dragonborn Druid 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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