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NPC Generator

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Advanced [show]


Matilda Tatum, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: She has a crush on the local Navigator; and a deep hatred of brigands

Flaws: Antagonistic. Bonds: Enemies, Rich, Family, Has a crush. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Matilda Tatum, Female Human Cleric 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 8 (-1)11 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Rhodochrosite (11 gp).


Social Check DCs


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, and carries longbows. His cinnamon fur, when down, is lengthy. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. Cask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cask decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Of Spirit, Male Tabaxi Rogue 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 90 gp. Red spinel (80 gp). 1 Masterwork studded leather.


Social Check DCs


Kellen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a flapper bob. His eyes are likewise blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Through the years after Kellen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kellen's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has a crush on the local Baker; and he would like to get married and retire

Flaws: Emotional, Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Kellen Bafflestone, Male Gnome Rogue 13
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 81 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Clear bright green emerald (5000 gp). Onyx (80 gp). Star rose quartz (80 gp). Tiger eye turquoise (16 gp). Violet garnet (200 gp). Golden pearl (70 gp). Rich purple corundum (500 gp). Obsidian (16 gp). Blue sapphire (500 gp). Coral (70 gp). Freshwater pearl (16 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his glaive. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Glim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Religious. Occupation: Architect

Voice: American accent

Attributes [hide]

Glim Sympony, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.


Social Check DCs

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