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NPC Generator

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John Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long chestnut hair is drawn into a two foot long braid. His amber eyes peer out from beneath his top grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Mentor, Family. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

John Trowbridge, Male Human Druid 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Eberk Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His eyes are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eberk took refuge in the ruined castle and found the beat up shield and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Extrovert. Bonds: Job, Nature, Family, Adventurer. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Eberk Ironfist, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 5000 cp. Aquamarine (1200 gp). Freshwater pearl (11 gp).


Social Check DCs


Fargrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Fargrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fargrim's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Flaws: Insane, Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Bofdann, Male Dwarf Bard 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Athletics +2, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 14000 cp.


Social Check DCs


Baelitae Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting tan shirt and pants. She wears her golden hair down. She is baby faced.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.

History: She was born into a rich family. Her father was a mechanic, and taught her how to fix just about anything. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she has decided she is irredeemable

Ideals: Persistence. Flaws: Selfish. Bonds: Rich, Immigrant, Criminal record. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Baelitae Mellerelel, Female Elf Aristocrat 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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