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NPC Generator

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Advanced [show]


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Ozyman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ozyman took refuge in the ruined castle and found the beat up axe and armor he uses now. He now owns his own business.

Motivation: Regain custody of his daughter.

Bonds: Poor, Job, Family, Immigrant, Nature. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Ozyman Tosscobble, Male Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 40000 cp. Amethyst (160 gp). Black pearl (900 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Ellyjoybell Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses in collared shirts and wears a proper scarf over her head. With bright golden hair. She is baby faced.

Personality: She is a hateful person. She taunts others and blames them for her problems. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ellyjoybell was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: She wants revenge against goblins; and to unite with her brother

Flaws: Antagonistic. Bonds: Enemies, Job, Rich, Family. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Ellyjoybell Dunben, Female Gnome Wizard 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 17 (+3)11 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Jarsali Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time. She sports auburn long hair. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Has a crush, Rich, Adventurer. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Jarsali Floshem, Female Elf Wizard 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Elven, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. Amethyst (160 gp). Jasper (70 gp).


Social Check DCs


Irann Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin yellow vertical stripes and blue pants. Her red hair is thinning but still full. Her eyes are a pleasant hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Ideals: Joker, Logical. Bonds: Rich, Job, Adventurer. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Irann Dalanthan, Female Elf Aristocrat 5
Medium (4'10") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)5 (-3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. Red spinel (100 gp).


Social Check DCs

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