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NPC Generator

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Advanced [show]


Maynild Nash, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Beggar business.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Slave, Rich. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Maynild Nash, Female Human Druid 9
Medium (5'3") Human, Lawful Evil (CR 9)
Armor Class 9
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Cloth of gold vestments (50 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Juliana Addington, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair, while still mostly red, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Juliana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Juliana. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and she feels that her past leaves her morally obligated to help

Bonds: Criminal record, Immigrant, Job, Family. Occupation: Tanner

Voice: German accent

Attributes [hide]

Juliana Addington, Female Human Wizard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Drusilia Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and white handkerchief worn on her right side. She carries a battered monstrous two handed axe and tarnished whip as well. Her auburn hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves music and to teach people music more than just about anything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's looking for her big break; and to pay off her debts

Ideals: Fighting, Artistic. Flaws: Fearful, Insane. Bonds: Adventurer, Debt. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Drusilia Dalanthan, Female Elf Wizard 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp.


Social Check DCs


Rose Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, white, dusty cloak and is in decent physical shape. Her hair is long and white with streaks of brown, and is pulled back with small white clips. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the east her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Military, Poor, Religious, Debt. Occupation: Servant

Voice: Whispers

Attributes [hide]

Rose Reedfellow, Female Halfling Commoner 7
Small (2'9") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Red spinel (60 gp). Azurite (5 gp). Smoky quartz (60 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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