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NPC Generator

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Advanced [show]


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He typically wears blue cloth garments or leather armor. He has a long auburn beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Koeth has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Insane, Shy, Disease. Bonds: Enemies, Military. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Koeth Koehlanna, Male Elf Expert 5
Medium (5'0") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Glim Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan tunic with yellow highlights, and long pastel pants that bunch up around his shoes. He has a long red beard with little hanging trinkets. He has green eyes and a tan hat with a yellow feather.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and a deep hatred of giants

Ideals: Athletic. Flaws: Hedonist, Insomniac. Bonds: Enemies, Poor, Family. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Glim Bafflestone, Male Gnome Adept 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20000 cp.


Social Check DCs


Mella Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She carries with her a set of rapiers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is black. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Mella was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Mella was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Job, Military. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Mella Devore, Female Half-Elf Sorcerer 5
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp. Deep blue spinel (1100 gp). Zircon (80 gp).


Social Check DCs


Orianna Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is greying and her face has many wrinkles. Her black eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's looking for her big break

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich, Criminal record. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Orianna Rapture, Female Tiefling Bard 10
Medium (5'10") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Just what you see.


Social Check DCs

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