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NPC Generator

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Advanced [show]


Bruz Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy brown hair. His eyes are violet and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: Sold as a small child to a necromancer, Bruz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has achieved small success as a Architect.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Bruz Harley, Male Half-Orc Wizard 12
Medium (5'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Performance +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Moss agate (15 gp). Silver pearl (150 gp). Jet (150 gp). Freshwater pearl (15 gp). Silver pearl (150 gp). Golden pearl (150 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Assassin uniform. He has wavy purple hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Astar Charisma, Male Tiefling Ranger 12
Medium (6'10") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She wears her hair in dreadlocks. Her eyes are likewise amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagnal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and to get a good night's sleep

Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Insomniac, Secretive. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Dagnal Burrowfound, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp.


Social Check DCs


Gale Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He keeps his cinnamon fur in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west his family was never financially stable. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Gale Of Ivory, Male Tabaxi Expert 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5

Possessions: 210 gp.


Social Check DCs

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