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Dell Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and many gnolls want her driven away

Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Dell Warmwater, Female Halfling Fighter 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Chrysoberyl (80 gp). 1 Chain shirt.


Social Check DCs


Immeral Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a robe, a symbol of his god around his neck, and a warhammer on his belt. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce gray eyes like to dwell on things.

Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Artistic. Flaws: Depressed, Shy. Bonds: Religious. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Immeral Raethran, Male Half-Elf Fighter 14
Medium (5'1") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 89 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +7

Possessions: 2000 gp. Deep blue spinel (300 gp). Blue star sapphire (1500 gp). Blue quartz (11 gp). Jet (160 gp). Red-brown spinel (160 gp). Tourmaline (160 gp). Chrysoprase (30 gp). Black star sapphire (1500 gp). Zircon (30 gp). 1 Medium magic item.


Social Check DCs


Koeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is braided into rings. This green eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Joker, Logical. Bonds: Poor, Criminal record, Military. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Koeth Teinithra, Male Elf Wizard 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 5000 cp.


Social Check DCs


Myria Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" southern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and black with streaks of golden, and is pulled back with small red clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Myria took refuge in the large cave and found the beat up sai and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Rich, Religious, Nature. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Myria Deephollow, Female Halfling Warlock 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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