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NPC Generator

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Advanced [show]


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan armored body suit, with a simple brown line shooting up and back down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: Born in the west to a Barber, Frug learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He became a Barber soon after.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Bonds: Immigrant, Job. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Frug Horcusporcus, Male Gnome Cleric 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)13 (+1) 6 (-2)12 (+1)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Barakas Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'2". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a bow. His hair is greying and his face has many wrinkles. His red eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He was granted arcane powers by his dying brother.

Motivation: He's looking for his big break.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Barakas Despair, Male Tiefling Paladin 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Aramil Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Aramil has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and to be a body guard again

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Aramil Tao, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 7
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)6 (-2) 11 (+0)13 (+1)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Oakley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born several months after her mother was called into army service. Her necromantic abilities were realized during a raid on her village. She has worked as a Fisher like her mother before her.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and a deep hatred of orcs

Ideals: Persistence, Gifted. Bonds: Military, Job, Enemies. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Agnes Oakley, Female Human Aristocrat 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: Coral (110 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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