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NPC Generator

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Advanced [show]


Gargax Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His crest is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Poor. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Gargax Sumnarghthrysh, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1100 gp. Black pearl (300 gp). Deep blue spinel (300 gp). Black star sapphire (1000 gp). Eye agate (14 gp). Sardonyx (40 gp). Zircon (40 gp).


Social Check DCs


Anne Gentry, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is auburn and very short. She has gleaming, smiling amber eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in scythe use. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Entrepeneur, Fighting. Bonds: Enemies. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Anne Gentry, Female Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp. Deep green spinel (160 gp).


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His whole body is exceptionally muscular. He has done his best to style his blonde hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Flaws: Selfish, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Anselm Barclay, Male Human Commoner 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Bertram Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His hair is white and very short. He has violet eyes and a white hat with a black feather.

Personality: Calm and collected, he is a well trained Ploughman. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich western family. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic. Bonds: Job, Slave, Rich. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Bertram Silvereyes, Male Halfling Monk 9
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)4 (-3) 8 (-1)17 (+3)
Skills Insight +2, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Blue quartz (13 gp). Rock crystal (60 gp). Onyx (60 gp). Deep blue spinel (700 gp).


Social Check DCs

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