Harbek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Harbek has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Poor. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 380 pp. Malachite (8 gp). Peridot (70 gp). Red spinel (100 gp). Tiger eye turquoise (8 gp). Violet garnet (500 gp). Jet (100 gp). Black pearl (500 gp). Malachite (8 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He usually wears his white robe and has his halberd always slung over his shoulder. He keeps his long white hair kept up in a rat tail. His green eyes peer out from beneath his wide-brimmed white hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west. In his 13th year, his parents were killed by a dire rats raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Selfish. Bonds: Adventurer, Immigrant, Enemies. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 23000 cp. Sardonyx (80 gp). Amethyst (70 gp). Red-brown spinel (70 gp).
Galinndan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Cartwright does, and he perpetually has his axe ready. With bright brown hair and a scraggly beard. He has gleaming, smiling blue eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: He got into the Cartwright business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Cartwright.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, In love. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He typically wears red cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. This hazel eyed northerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. In the meantime he has taken over work as a Dilettante and occasionally as a mercenary.
Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Joker. Bonds: Slave, Job, Adventurer. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!

