Ethereal Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur, while still mostly beige, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Ethereal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also has developed a complete distrust of the Mortician profession.
History: Born in the south to a Fortune-teller, Ethereal learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Fortune-teller like his mother before him.
Motivation: To reunite with his absent mother; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Bonds: Job, Family, Enemies. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 59 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: Amber (150 gp).
Elysande Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her red hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Elysande hails from a village terrorized by drow. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She used her abilities to trick people and travel the world for free.
Motivation: A deep hatred of drow; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Rich, Criminal record, Enemies. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. Pink pearl (160 gp). 1 Chain shirt.
Menny Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy brown hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Menny does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the north. When Menny reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Immigrant. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +5
Possessions: 1000 gp. Violet garnet (500 gp). Malachite (12 gp). Onyx (60 gp). Bloodstone (60 gp). Black opal (1500 gp). Sard (60 gp). Violet garnet (500 gp). Eye agate (12 gp). Rock crystal (60 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.
Mormo Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Philantrophist. Flaws: Insomniac, Mundane, Disease. Bonds: Poor. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 100 gp. Carnelian (50 gp).
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