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NPC Generator

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Advanced [show]


Zephan Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his pickaxe ready. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Zephan was born the youngest of three triplets. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Zephan began to lead the lost caravan. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Enemies, Family. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Zephan Trust, Male Tiefling Rogue 3
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)9 (-1) 7 (-2)14 (+2)
Skills Medicine +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Orla Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a blue coat over a brown low-cut shirt, and a feathered hat upon her head. Her red hair is thinning but still full. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to loving parents in a slum to the south. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: She seems to be bored by most things; and to be a jeweler again

Ideals: Philantrophist. Flaws: Forgetful, Mundane. Bonds: Poor, Job. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Orla Rofferton, Female Gnome Sorcerer 13
Small (3'5") Gnome, Chaotic Good (CR 13)
Armor Class 10
Hit Points 34 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 pp. Rock crystal (40 gp). Banded agate (10 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). Onyx (40 gp). Jasper (40 gp). Sard (40 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Beka Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Ar-Beka hails from a village terrorized by giants. He worked as a nervous Bounty Hunter and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by giants. Ar-Beka was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Professionalism. Flaws: Cynical. Bonds: Enemies, Job, Has a crush. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Ar-Beka Fidget, Male Half-Orc Rogue 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 7000 sp.


Social Check DCs


Emmeline Snape, Female Human [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. She is muscular with a powerful set of arms. She has moderate length red hair. She has gleaming, smiling brown eyes.

Personality: Calm and collected, she is a well trained Stableman. Emmeline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She served in the navy to pay for her family's outstanding loans. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She inherited the family business which she has now maintained for 14 years.

Motivation: Doesn't want to be a Stableman and was forced into it by her family; and obtaining odd cultural gnomish artifacts is her passion

Bonds: Job, Family, Military, Adventurer. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Emmeline Snape, Female Human Warrior 11
Medium (4'11") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 89 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Arcana +5, Deception +7
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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