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NPC Generator

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Advanced [show]


Silaqui Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. She is muscular with a powerful set of arms. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Justice. Bonds: Rich, Religious, Family, Criminal record. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Silaqui Ilphelkiir, Female Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Bonds: Adventurer, Has a crush, Religious, Mentor. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Seven Thunder, Male Tabaxi Barbarian 5
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a grey suit. His silver hair is lengthy and is close to two feet long. He has violet eyes and a grey hat with a red feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gilthur was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Gilthur Holderhek, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Mercenary, who enjoyed hunting, Krimmon was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Detective

Voice: Whispers

Attributes [hide]

Krimmon Brightmoon, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)18 (+4) 9 (-1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Goblin, Gnoll, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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