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Advanced [show]


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Beneath his clothing is a huge mess of scar tissue. His beige fur is kept up in a ponytail inside a Stetson hat. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Slave, Nature. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Sweet In the Wind, Male Tabaxi Druid 14
Medium (6'8") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 121 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 9 (-1)17 (+3)
Skills Deception +8, Survival +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Golden yellow topaz (1000 gp). Pink pearl (90 gp). Lapis lazuli (11 gp).


Social Check DCs


Shivering In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her orange fur in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is overprotective of those who hire her services. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Shivering studied abroad. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Family. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Shivering In Woods, Female Tabaxi Monk 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. Pink pearl (100 gp).


Social Check DCs


Mantus Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man dresses in black turtlenecks beneath a tan coat with pastel slacks. His hair is short and chestnut. His eyes are a pleasant gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist, Artistic. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Mantus Agility, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 170 pp. Black pearl (500 gp).


Social Check DCs


Shax Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. She has dyed her greying brown hair a little too much giving a sharp brown color. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shax took refuge in the ruined castle and found the beat up sai and armor she uses now. She has set out to sabotage the competition.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Joker, Athletic. Bonds: Poor, Nature, Job. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Shax Mercy, Female Tiefling Wizard 7
Medium (5'5") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs

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