Anselm Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to loving parents in a slum to the west. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Sabotage a competitor; and a deep hatred of drow
Bonds: Job, Family, Poor, Enemies. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Just what you see.
Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his red fur in a pixie cut. He has several tiny opal earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: Sold as a small child to a brothel owner, Nimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich, Mentor. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp.
Zunn Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears black trousers with white and blue striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. He has hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Days after completing his studies, news broke out that his hometown was attacked by drow. Zunn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Athletic, Passionate, Pacifist, Gifted. Bonds: Military. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1 Minor magic item.
Farideh Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this western woman wears green painted combat armor at almost all times. Her crest is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered
History: She was always a brilliant, if unscrupulous mind. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
Possessions: 43000 sp. 1 Half-Plate. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!


