Kite Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with white skirt. She has a moderate pudge and is not very fit. She has cinnamon fur. Her copper unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: When she was but 4 years old her parents immigrated from the east. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion.
Flaws: Disease, Shy, Racist. Bonds: Immigrant, Religious. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Balifra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Balifra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is an amazing painter.
History: Balifra was born the youngest of three triplets. Her mother was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Family. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Rock crystal (60 gp).
Uzza Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, black cloak. She keeps her silver hair in a pixie cut. Her eyes are black and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the west, but her parents moved at a very young age to the south. Uzza was born on a far western desert where she grew up under the tutelage of her mother, an expert Assassin. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: A strong sense of loyalty to Gnomish people; and she wants to meet her childhood hero
Flaws: Fearful, Racist. Bonds: Adventurer, Immigrant. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Flogg Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Flogg was born in the north. At a young age he loved to build and create. Flogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Entrepeneur, Persistence. Flaws: Cynical. Bonds: Adventurer. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 210 pp. Deep blue spinel (1200 gp). Eye agate (12 gp). Chrysoprase (80 gp). Aquamarine (1200 gp). Moonstone (80 gp). Carnelian (80 gp). Sard (80 gp). Lapis lazuli (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

