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NPC Generator

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Advanced [show]


Adrex Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man likes to wear ponchos typically of a light green in addition to tight pants. His crest is scarlet and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Dilettante, Adrex learned a great deal about his father's area of expertise. Adrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Athletic, Impeccable, Fighting. Bonds: Rich, Job, Nature. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Adrex Sumnarghthrysh, Male Dragonborn Fighter 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Dworic Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Dworic wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined. Flaws: Insane. Bonds: Rich. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Dworic Caebrek, Male Dwarf Commoner 9
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Insight +5, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 500 gp. Rose (30 gp). Bloodstone (30 gp). Fire opal (500 gp). Golden yellow topaz (800 gp). Azurite (4 gp). Red-brown spinel (150 gp). 1 Minor magic item.


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in pastel turtlenecks beneath a tan coat with grey slacks. His fur is orange and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Tanner, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Sun Plume, Male Tabaxi Commoner 12
Medium (6'5") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +3, History +7
Senses Passive Perception 9
Languages Common, Ignan, Auran, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has a slight overbite and is overall scrawny. With bright golden hair. Her eyes are gray and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. Her father took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: She seems to be bored by most things; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Extrovert. Flaws: Mundane, Addict. Bonds: Nature, Family. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Marastyr Eversharp, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 90 gp. Rose (50 gp).


Social Check DCs

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