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NPC Generator

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Advanced [show]


Morkral Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of strength around his neck, and a glaive on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy, Forgetful. Bonds: Poor. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Morkral Broodfist, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1400 sp. Red-brown spinel (70 gp). Sardonyx (50 gp). Red spinel (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Falkrunn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She is well dressed, constantly wearing a brown suit, green shirt, and brown tie, and her gloved hand is found clutching a greatsword. Her hair is long and golden with streaks of black, and is pulled back with small brown clips. Her blue eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a forest tribe. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Opinionated. Flaws: Shy, Insane. Bonds: Nature, Adventurer. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Falkrunn Bigtoe, Female Dwarf Ranger 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +2, Animal Handling +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 10000 sp. Sardonyx (60 gp). Coral (110 gp). Amber (110 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports red clothing, slightly heavier than average wear. Her chestnut hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Joker, Impeccable. Flaws: Hedonist. Bonds: Immigrant. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Merla High-hill, Female Halfling Adept 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Rohesia Quinton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely brown suit with green socks and a vest with buckled shoes. Her red hair is smooth and relatively long. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.

History: Rohesia was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her relatives are trying to arrange a marriage; and to protect her home

Flaws: Cynical, Impulsive. Bonds: Family, Adventurer, Guardian. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Rohesia Quinton, Female Human Ranger 2
Medium (4'10") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs

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