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NPC Generator

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Advanced [show]


Jarsali Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair, while still mostly red, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.

History: Jarsali was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Professionalism, Entrepeneur, Fighting. Bonds: Family, Adventurer. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Jarsali Markum, Female Half-Elf Warlock 6
Medium (5'8") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)5 (-3) 16 (+3)9 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. Freshwater pearl (11 gp).


Social Check DCs


Griselda Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear violet clothing when she does not wear armor. Her hair is blonde and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Miller. She is obsessed with a lost civilization.

History: She got into the Miller business at a young age. Cursed with unlife at a very young age, Griselda has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Flaws: Addict, Disease. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Griselda Casilltenirra, Female Half-Elf Commoner 7
Medium (4'8") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90 pp. Obsidian (10 gp). Chrysoprase (80 gp). Lapis lazuli (10 gp). Emerald (600 gp).


Social Check DCs


Beast Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur is brown and curly. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is happy with her job as a Bookbinder. She turns her eye from what people do, preferring to live and let live. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Beast hails from a village terrorized by brigands. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beast grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beast. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Expand her business.

Bonds: Poor, Job, Immigrant, Enemies, Criminal record. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Beast Hummingbird, Female Tabaxi Wizard 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Joser Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has done his best to style his black hair to look like a famous performer. He has a dull look in his gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Job, Enemies. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Joser Nimblefingers, Male Halfling Aristocrat 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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