Bendoo Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She wears a feathered hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village she learned the ways of the warrior from her father. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Bendoo never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Disciplined, Optimist, Logical. Flaws: Insomniac. Bonds: In love. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 8000 cp.
Giselle Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of hammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her golden hair is heavily combed to the left. Her eyes are brown and she is always smoking a pipe.
Personality: She never swears and excessively uses polite adverbs when speaking. She works hard and plays hard.
History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Fighting, Optimist. Flaws: Hedonist, Mundane. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1000 sp. 1 Minor magic item.
Nadarr Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright green suits and hats. His crest is silver and very short. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has a crush on the local adventurer
Flaws: Impulsive. Bonds: Adventurer, Rich, Family, Has a crush. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Sardonyx (70 gp). Obsidian (12 gp).
Vepar Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long dark red hair is drawn into a two foot long braid. Her black eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Blacksmith. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Vepar hails from a village terrorized by brigands. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Philantrophist. Bonds: Rich, Job, Enemies, Slave. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 20 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 4 (-3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Rose (80 gp). Sardonyx (80 gp). Amber (60 gp). Star rose quartz (80 gp).
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