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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his hammer. His golden hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Carpenter profession.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he is greedy

Ideals: Joker. Flaws: Addict. Bonds: Job, Rich. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Ozyman Jamjar, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)20 (+5) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Black pearl (1100 gp). Bloodstone (20 gp). Zircon (20 gp).


Social Check DCs


Shifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light brown in addition to tight pants. He has moderate length yellow fur. His amber eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Shifting was left his father's suit of armor and trained in its use and care. After a long history of fighting, Shifting and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Military, Nature, Religious. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Shifting In the Morning, Male Tabaxi Rogue 4
Medium (6'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ownka Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large black mantle and cape that has been intricately interwoven into her brown robe. With wild blonde hair. Her eyes are blue and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ownka was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Mason and found it very stressful. She has achieved small success as a Mason.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Ownka Hadlee, Female Half-Orc Druid 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 110 pp. Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears a grey costume with the symbols of the sun god on his torso. His hair is short and white. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and to pay off his debts

Flaws: Addict. Bonds: Religious, Job, Debt. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Thradal Ungart, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 15 (+2)6 (-2)
Skills Intimidation +0, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs

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