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NPC Generator

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Advanced [show]


Theodoric Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long silver beard with little hanging trinkets. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Theodoric Galanodel, Male Half-Elf Rogue 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Eloise Tickle, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries scimitars. She has wavy brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Eloise hails from a village terrorized by dire rats. After coming to the age of reason, Eloise took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Eloise Tickle, Female Human Barbarian 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Moon Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is muscular with a powerful set of arms. Her cinnamon fur is knotted and matted. Her eyes are likewise green.

Personality: Moon wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Doctor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of her brother

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Family, Adventurer. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Moon Of Ivory, Female Tabaxi Druid 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 9
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. Violet garnet (1500 gp). Hematite (5 gp). Blue quartz (5 gp). Star rose quartz (50 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He is portly but not overly obese. His lavender fur is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: The child of a Server, who enjoyed hunting, Nimble was taken on many hunting expeditions. He worked as a nervous Bookbinder and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Impeccable. Flaws: Insomniac. Bonds: Military, Nature, Job, Enemies. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Nimble Of Clay, Male Tabaxi Commoner 3
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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