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NPC Generator

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Advanced [show]


Ar-Baruk Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy blonde hair. His blue unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ar-Baruk and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Disease, Antagonistic, Insane. Bonds: Has a crush. Occupation: Knight

Voice: French accent

Attributes [hide]

Ar-Baruk Blyth, Male Half-Orc Ranger 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Shamash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear green clothing when he does not wear armor. He wears a Stetson hat to hide his balding. His gold eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Military. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shamash Xephyrbahnor, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in grey turtlenecks beneath a red coat with black slacks. He wears his blonde hair up. He has amber eyes and a grey hat with a red feather.

Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of giants; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Mundane. Bonds: Criminal record, Job, Enemies. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Fargrim Strongheart, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 220 gp.


Social Check DCs


Mijira Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her left leg appears badly burned and disfigured. She keeps her green crest in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Mijira was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to gnomish people

Flaws: Insane, Selfish, Shy. Bonds: Poor. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Mijira Fharngnarthnost, Female Dragonborn Warrior 13
Medium (6'3") Dragonborn, Neutral Good (CR 13)
Armor Class 12
Hit Points 91 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Azurite (9 gp). Golden yellow topaz (900 gp). Chrysoberyl (100 gp). Coral (100 gp). Emerald (1000 gp). Smoky quartz (60 gp).


Social Check DCs

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