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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aura Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He is portly but not overly obese. His beige fur is still thick. He has gleaming, smiling amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and he is greedy

Ideals: Optimist, Logical. Bonds: Slave, Rich, Family. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Aura Mirror, Male Tabaxi Expert 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 130 pp. Malachite (16 gp). Carnelian (80 gp). Bloodstone (80 gp). Aquamarine (1100 gp). Peridot (80 gp).


Social Check DCs


Orryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He keeps his long red hair kept up in a rat tail. He is baby faced.

Personality: Eccentric and domineering, Orryn will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Orryn has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Philantrophist. Flaws: Impulsive, Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Orryn Scheppen, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Aquamarine (1100 gp). Lapis lazuli (12 gp). Hematite (12 gp). Tourmaline (120 gp). 2 Smokesticks.


Social Check DCs


Morthos Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. His hair is cut close to his head. His eyes are gold.

Personality: Eccentric and domineering, Morthos will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south to a Herbalist, Morthos learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and wants his loneliness to end

Ideals: Extrovert, Philantrophist. Bonds: Adventurer, Job, Has a crush. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Morthos Obscure, Male Tiefling Wizard 7
Medium (5'11") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Fire opal pendant on a fine gold chain (800 gp). Sapphire pendant on gold chain (2600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white Stetson hat and white clothes. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge.

Flaws: Hedonist. Bonds: Enemies, Rich, Adventurer. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Sark Mori, Male Half-Orc Aristocrat 5
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)7 (-2) 15 (+2)9 (-1)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp.


Social Check DCs

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