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NPC Generator

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Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Bricklayer does, he is not a threatening figure. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has hazel eyes.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Military, Poor, Nature. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Himo Iranapha, Male Elf Warlock 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Mordai Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mordai was born the youngest of three triplets. Mordai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mordai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Poor, Family, Criminal record. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Mordai Fear, Male Tiefling Fighter 13
Medium (5'1") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 106 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Investigation +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Old masterpiece painting (800 gp). Sapphire pendant on gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is yellow and curly. Her eyes are amber and catlike.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the south, but her parents moved at a very young age to the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and she loathes her own lifestyle

Flaws: Impulsive, Depressed. Bonds: Job, Immigrant, Debt. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Quick Shore, Female Tabaxi Druid 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 15 (+2)8 (-1)
Skills Athletics +5, Nature +8
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Aquan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1200 gp. Chalcedony (30 gp).


Social Check DCs


Virra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Carter does. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long silver hair reaches down to her waist. Her blue eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Virra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Virra's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Carter.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Flaws: Depressed, Shy, Antagonistic. Bonds: Job, Religious. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Virra Daergel, Female Gnome Fighter 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Coral (60 gp). Zircon (50 gp).


Social Check DCs

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