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NPC Generator

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Advanced [show]


Ahinar Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears a yellow coat over a blue low-cut shirt, and a wide-brimmed hat upon her head, and her gloved hand is found clutching a sickle. Her hair is short and white. This hazel eyed westerner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She has worked as a Map Maker like her father before her.

Motivation: She's attracted to the PC; and further expansion of business

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Job, Has a crush. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Ahinar Ilphelkiir, Female Half-Elf Adept 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 40000 cp. White pearl (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of daggers on her belt, each one with a amethyst on the hilt. Her black hair is lengthy. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mardnab was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Optimist. Bonds: Poor, Adventurer, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Mardnab Scheppen, Female Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Gifted from a young age, Shadow studied abroad. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Gifted, Philantrophist. Bonds: Poor, Slave. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Shadow Shoe, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Margery Colton, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right hand appears badly burned and disfigured. She keeps her auburn hair in a flapper bob. She is baby faced.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born at the edge of vast forest. Her martial abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of illithids

Ideals: Gifted. Flaws: Greedy. Bonds: Enemies, Nature. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Margery Colton, Female Human Fighter 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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