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NPC Generator

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Advanced [show]


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears bulky grey painted plate armor. His right hand appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nalral was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Nalral Graybeard, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Abyssal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp. Deep blue spinel (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a moderate pudge and is not very fit. His hair is silver and curly. His white eyes peer out from beneath his deerstalker black hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Raam Virtue, Male Tiefling Sorcerer 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Ahrim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black cloak and cross-gartered red stockings. His whole body is exceptionally muscular. His red hair is heavily combed to the right. He has white eyes and a black hat with a red feather.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and a strong sense of loyalty to halfling people

Flaws: Racist. Bonds: Immigrant, Enemies, Rich. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Ahrim Dread, Male Tiefling Rogue 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ront Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Stylist. He has moderate length golden hair. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Ront Bentham, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 9
Languages Common, Orc, Druidic, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Aquamarine (500 gp). Coral (160 gp). Alexandrite (500 gp). Emerald (1300 gp).


Social Check DCs

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