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NPC Generator

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Advanced [show]


Burgell Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and very short. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Burgell was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a stableman and was forced into it by his family

Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Enemies, Family. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Burgell Gobblefirn, Male Gnome Cleric 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (110 gp).


Social Check DCs


Thervan Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in yellow turtlenecks beneath a green coat with blue slacks. His hair is brown and curly. He has green eyes and a yellow hat with a green feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 10 years later his spouse died after the birth of his son. Heartbroken, Thervan never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Optimist. Bonds: In love, Mentor. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Thervan Elsing, Male Half-Elf Commoner 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Galinndan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His red hair is smooth and relatively long. His eyes are blue and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Secretive. Bonds: Military, Family, Enemies. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Galinndan Xiloscient, Male Elf Cleric 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 sp.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely blue suit with grey socks and a vest with buckled shoes. She wears her white hair down. Her amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Mardnab embodies much of what other species detest in the Gnomes. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Barkeep, but she got bored and became a Shepherd. Recently she has begun working with bootleggers and crooks.

Motivation: Marry her brother to traveling adventurers; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Mardnab Lingenhall, Female Gnome Ranger 10
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 90 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Amethyst (140 gp). Rock crystal (40 gp). Alexandrite (200 gp). Freshwater pearl (10 gp). Star ruby (1100 gp). Banded agate (10 gp).


Social Check DCs

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