Fivin Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This southern man likes to wear tan tank tops with grey pants. His clothes are grease stained in places. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Weaver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Weaver like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Light wooden shield.
Nimble On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her lavender fur down. Her eyes, though not visible through her cowl, are yellow.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest woman in the east
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Hedonist. Bonds: Debt. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 500 gp. 1 Breastplate.
Elysande Tickle, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered monstrous two handed axe and tarnished lance as well. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a plains tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job, Nature. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1200 gp. Fiery yellow corundum (700 gp). Pink pearl (130 gp). Black pearl (1500 gp). Rhodochrosite (14 gp). Rock crystal (70 gp). Tourmaline (130 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Violet garnet (1500 gp).
Burto Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears red trousers with white and violet striped suspenders. He wears various colorful collared shirts. He wears his red hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Burto reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!


