Borgu Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Stylist. He struck the Stylist job and began his own company from there.
Motivation: He's repulsed by the PC; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 109 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Orc, Auran, Gnome
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
Possessions: 9000 gp. Rock crystal (50 gp). Violet garnet (800 gp). Peridot (50 gp). Chalcedony (50 gp). Black pearl (800 gp). Blue sapphire (1000 gp). Rock crystal (50 gp). White opal (1000 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). Rock crystal (50 gp). Sardonyx (50 gp). Jasper (50 gp). Sard (50 gp). Golden yellow topaz (800 gp). Emerald (1000 gp). Bloodstone (50 gp). Brown diamond (5000 gp). Moonstone (50 gp). Banded agate (11 gp). Peridot (50 gp). Jade (90 gp). Jasper (50 gp). Moonstone (50 gp). Violet garnet (800 gp). Freshwater pearl (11 gp). Blue quartz (11 gp). Malachite (11 gp). Silver pearl (90 gp). Aquamarine (800 gp).
Mary Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is smooth and relatively long. She has several tiny ruby earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.
History: Mary was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Military, Family. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 100 gp.
Eida Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. Her brown hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Locksmith in town.
History: She was born to a criminal king-pin and mafia family Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and to unite with her brother
Ideals: Fighting. Bonds: Job, Criminal record, Family, Has a crush. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. Jeweled anklet (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item.
Galinndan Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better world.
Motivation: He wants to get laid.
Flaws: Disease. Bonds: Enemies, Has a crush, Adventurer, Job. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


