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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Osco Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He wears his white hair down. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Osco was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Mercenary father left him crippled. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Depressed, Disease. Bonds: Job, Mentor, Military. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Osco Tosscobble, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)5 (-3) 12 (+1)17 (+3)
Skills Investigation -1, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a yellow and brown robe with the hood down. With a patchy auburn beard and wild auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Thomas Dumph, Male Half-Elf Rogue 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Adran Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in earthy colors with a yellow and blue handkerchief worn on his left side. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Bonds: Immigrant, Criminal record, Military. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Adran Starks, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Leaf Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears bulky pastel painted plate armor. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Leaf was born in the south. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and his religion dominates his actions

Ideals: Persistence. Flaws: Sensitive. Bonds: Adventurer, Religious, Enemies. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Leaf Blossom, Male Tabaxi Fighter 4
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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