Matilda Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears yellow cloth garments or leather armor. Her hair is chestnut and very short. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a great chef.
History: She was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Doesn't want to be a Soapmaker and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Philantrophist, Gifted. Bonds: Criminal record, Has a crush, Family. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20 pp.
Rohesia Stanton, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears brown leather gloves, a brown jacket, and tight pants. Her clothes are grease stained in places. Her black hair is cut short. Her hazel unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Rohesia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Disease, Depressed, Hedonist. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 500 gp. A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (1400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item.
Orianna Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'5", this woman sports black clothing, slightly heavier than average wear. She keeps her long black hair kept up in a rat tail. Her eyes are silver and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.
History: The child of a Detective, who enjoyed hunting, Orianna was taken on many hunting expeditions. Cursed with a spirit at a very young age, Orianna has worked very hard to control her curse. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Disease, Selfish. Bonds: Nature, Religious. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Moonstone (50 gp). Rich purple corundum (400 gp). Tourmaline (160 gp).
Damakos Power, Male Tiefling [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. His white hair is lengthy and is close to two feet long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Brewer, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Flaws: Addict, Antagonistic, Secretive. Bonds: Poor, Family. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

