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NPC Generator

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Advanced [show]


Dimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Family. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Dimble Bafflestone, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Shax Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She has brown hair. Her eyes are white.

Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Impulsive, Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Shax Panic, Female Tiefling Paladin 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 82 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)10 (+0) 14 (+2)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. Jade (80 gp). Chrysoprase (80 gp). Amber (80 gp). Peridot (80 gp). Chalcedony (80 gp). Golden yellow topaz (800 gp).


Social Check DCs


Ronwe Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with feathered hat and is in decent physical shape. She has dyed her greying blue hair a little too much giving a sharp blue color. Her gold eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. The war was a terrible time for her, and Ronwe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a soldier and died while she was still young. Ronwe was left her mother's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, Disease, Insomniac. Bonds: Military. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Ronwe Bitter, Female Tiefling Wizard 4
Medium (5'1") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 5 (-3)13 (+1)
Skills Athletics +4, Perception -1
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 25000 cp.


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Layabout, who enjoyed hunting, Trey was taken on many hunting expeditions. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Religious. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Trey Denholm, Male Human Adept 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)5 (-3) 10 (+0)11 (+0)
Skills Athletics +5, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs

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