Direcris Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Ruler. His crest is scarlet and curly. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Direcris was born on a far eastern plains where he grew up under the tutelage of his father, an expert Ruler. He now spends his time doing works of charity.
Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Religious, Immigrant. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item.
Barakas Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are white.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Barakas and his spouse have recently divorced.
Motivation: Many goblins want him driven away; and he's repulsed by the pc
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Poor, Enemies. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Jet (50 gp). 1 Masterwork Common Melee.
Barakas Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather, and he perpetually has his shield ready. He has styled his black hair well, parting it to the right. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Secretive, Depressed. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp. 1 Masterwork Uncommon Weapon.
Dalaba Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her blonde hair is wavy and long. Her gray eyes peer out from beneath her wide-brimmed blue hat.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: When she was but 4 years old her parents immigrated from the south. She was an apprentice working in her father's forge. She struck the Stylist job and began her own company from there.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Athletic. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 103 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. Eye agate (13 gp). Blue star sapphire (1100 gp). Jet (160 gp). Golden yellow topaz (200 gp). Pink pearl (160 gp). Red-brown spinel (160 gp). Emerald (1100 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp). Blue sapphire (1100 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

